Foolkiller wrote (View Post):
I'll be happy when they fix the AI for the zombies. They are relentless and will follow you, forever it seems. Plus they go through closed doors, walls, etc. That city that Abram mentioned is packed with items but be careful. It is not far from the airfield and one player told me that experienced players like to head over to the city and hunt noobs.
Code:
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0.46.124489
[edit]
New
New anti cheat device
[edit]
Undocumented
[edit]
Known Issues
Can no longer craft animal skin backpacks
[edit]
New
Action: Sort out fine rounds
Buildings: New town hall added in Novo
Buildings: New military building added
Clothing: Gorka E Military Uniform Jacket added
Clothing: Green variation of the police cap added
Files: Added data for Flare Gun, Rabbit Snare, and Tent
Files: Added data for 2 Grenade Launcher Attachments and 2 SMG's
Files: Added data for Smoke Grenade, Improvised Butane/Spray Grenade, and Improvised Timed Butane/Spray Grenade
Files: Added data for mackerels
Location: NEAF completely changed
Location: Dobroe added
Location: Turovo added
Location: Number of possible Helicopter Crash Sites increased from 16-18. (Number of crashed Helicopters on the map stays 3)
Sound: Added new sounds for the M4A1
Weapons: MP5-K added
Weapons: Flashbang added
Weapons: Grenade added
World: Added some new roads
[edit]
Fixes
Effects: Increased the loading range of Helicopter Smoke
Gear: Can no longer put Small Protector Cases inside each other.
Gear: Splint inventory size reduced to two slots
Lightning: Lightning during night time have been improved
Sound: Fixed the sounds of the brownish ground
Weapons: 7Rnd 1911 Magazine flipped back
Weapons: Kitchen Knives can now be equipped on your back
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Update 46 Stable just came out, adn upon joining a server, i got a crash saying that "appdata\local\dayz\temp\__cur_mp.ebo" could not be opened. Apparently this is common with some updates. �To fix it, delete your \'MPMissionCache" folder. Of course, back it up first, just in case, or don't empty your recycle bin. Then Verify Game Cache in Steam. In case you're wondering, my character is still with the same gear as before the update.
No official CHangelog that I could find, but this is what was in the new Experimental, pre-release .46 update. i expect the Stable release to be much the same:
Code:
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0.46.124489
[edit]
New
New anti cheat device
[edit]
Undocumented
[edit]
Known Issues
Can no longer craft animal skin backpacks
[edit]
New
Action: Sort out fine rounds
Buildings: New town hall added in Novo
Buildings: New military building added
Clothing: Gorka E Military Uniform Jacket added
Clothing: Green variation of the police cap added
Files: Added data for Flare Gun, Rabbit Snare, and Tent
Files: Added data for 2 Grenade Launcher Attachments and 2 SMG's
Files: Added data for Smoke Grenade, Improvised Butane/Spray Grenade, and Improvised Timed Butane/Spray Grenade
Files: Added data for mackerels
Location: NEAF completely changed
Location: Dobroe added
Location: Turovo added
Location: Number of possible Helicopter Crash Sites increased from 16-18. (Number of crashed Helicopters on the map stays 3)
Sound: Added new sounds for the M4A1
Weapons: MP5-K added
Weapons: Flashbang added
Weapons: Grenade added
World: Added some new roads
[edit]
Fixes
Effects: Increased the loading range of Helicopter Smoke
Gear: Can no longer put Small Protector Cases inside each other.
Gear: Splint inventory size reduced to two slots
Lightning: Lightning during night time have been improved
Sound: Fixed the sounds of the brownish ground
Weapons: 7Rnd 1911 Magazine flipped back
Weapons: Kitchen Knives can now be equipped on your back
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On another matter, I doubt that Dayz will be an 'official' BK game anytime soon. So can we get a Dayz section? Or move this thread to Other Games or something?
If you get blur that won;t go away, go into your Video options, and back out. That'll fix it.
I don;t think the number on dead have increased, but they are a bit smarter now; if you fire a gun, they will come to from surprisingly far. They also introduced a new pathfinding system for them. You can trap them inside buildings now, too. They keep sayign that by the end, they plan to increase the number by a faction of 5-10 times what they are now.
The melee was more or less fixed in this last update (and there's another server update coming today), and they added even more stuff to the game.