Run and Gun?
Select messages from # through # Forum FAQ
[/[Print]\]

Bad Karma -> Other Games

#1: Run and Gun? Author: Nam-RangerLocation: GEORIGA, USA PostPosted: Wed Jan 13, 2010 7:20 pm
    —
I watched the trailers posted here. They all look like to me it's all run and gun. There can be no time to plan your action/apporach, if you take the time your dead. As everyone knows I game with one hand (stroke 97). So when BC2 comes out I'm going to try it, but there willl be no fun for me if I'm just a moving target.

#2: Re: Run and Gun? Author: LukeLocation: Grand Rapids, MI PostPosted: Wed Jan 13, 2010 7:29 pm
    —
Thanks for the great post Nam-Ranger. BF BC2 is very very diffrent then COD games. It is 1/10 the speed of COD games. There will be tons of time to plan and move slowly. The game even  with running moves much slower then COD games due to both the speed and size of maps.

GOA.Luke*BK*

#3: Re: Run and Gun? Author: SpiderLocation: Chicago PostPosted: Wed Jan 13, 2010 7:40 pm
    —
Hey Nam-Ranger, I realize your concern and looking at the "trailers" of this new game it can be very confussing and appears hectic. That maybe the case from time to time but for the most part Luke is correct to point out the differrence between the two games.

I have played every version of the BF series and the maps will be very large. There are many opportunities to pick an expertise from simple assault to manning vehicles and aircraft. Like any new game, there will be a time for all of us to adjust and make a better assessment once we get "hands-on" experience. If we hold true to squad-play it will be important that everyone is assigned a specific task to accomplish a mission.

Hang-on Buddy, I think you will enjoy it!

#4: Re: Run and Gun? Author: SinisterLocation: Poland PostPosted: Wed Jan 13, 2010 8:08 pm
    —
Hey Nam-Ranger, I understand your problem and your concern, but really there's no need to worry. As I said before there is a lot of space for different styles of gameplay in that game. Snipers, tank drivers, assault, supporters, medics, whatever makes you happy. And snipers are very important. So I wouldn't worry if I were you. Sniping and hiding is even easier then in COD sometimes. And the sniper supports the team in more ways than just killing some of the guys. He can overlook the battlefield, warn the team about tanks approaching and if he couldn't shoot the enemy he can just select them and he's teammates can kill them.

#5: Re: Run and Gun? Author: Immolation PostPosted: Wed Jan 13, 2010 8:47 pm
    —
Combine all of the above posts and you get my explanation. lol

#6: Re: Run and Gun? Author: DFMhellboyLocation: Texas PostPosted: Wed Jan 13, 2010 11:10 pm
    —
I have a question Luke. Do the class positions fill up so when you spawn you have to take one of the open classes left?

#7: Re: Run and Gun? Author: LukeLocation: Grand Rapids, MI PostPosted: Wed Jan 13, 2010 11:37 pm
    —
There is no limit on classes. The whole team could be one class.

GOA.Luke*BK*

#8: Re: Run and Gun? Author: BraxisLocation: Connecticut, USA PostPosted: Thu Jan 14, 2010 3:19 am
    —
lol, with this group, that could end up with a whole squad of snipers... entertaining when tanks show up!  Personally i think that we would wreak anyone that we came across, and how annoying would it be to be taken to the cleaners by a team that played all snipers?  Laughing

#9: Re: Run and Gun? Author: Nam-RangerLocation: GEORIGA, USA PostPosted: Thu Jan 14, 2010 5:12 am
    —
I don't like to snipe, assault at close quarters is my bag. Just no good at it, so I ambush....................      Cool

AMBUSH:ASSAULT ON A STOPPED ARE SLOW MOVING TARGET....... Very Happy

#10: Re: Run and Gun? Author: SinisterLocation: Poland PostPosted: Thu Jan 14, 2010 5:23 am
    —
As I said there's plenty of space for different types of game play. Closed quarters, open planes. There's a variety of different types of environments on each map.

#11: Re: Run and Gun? Author: falcontxLocation: Texas PostPosted: Thu Jan 14, 2010 12:16 pm
    —
Ok game plan 1,,, Nam you mine the roads.. Sinister you pick off the survivors

#12: Re: Run and Gun? Author: Nam-RangerLocation: GEORIGA, USA PostPosted: Sat Jan 16, 2010 6:00 pm
    —
ok falcon on my part....can we say Boooooooom! flying body parts....................  Very Happy

Here a arm, there a arm.....hey pink toenail polish......must have been a cross dresser..oh! well......here a leg, there a leg....BK must be around.....lot of head shots.....brain housing group super messed up.......that your work Sinister?.... Cool

#13: Re: Run and Gun? Author: BigDuke6Location: Ontario, Canada PostPosted: Wed Jan 20, 2010 6:06 pm
    —
I have played some BF2 and I can tell you it is not all run and gun, but as others have said here we will need to work together to accomplish the task so the team with the best communications wins..... Very Happy TS3 will become even more important when playing.



Bad Karma -> Other Games


output generated using printer-friendly topic mod. All times are GMT

Page 1 of 1