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Jan 13 PC Game Update Notes

Joined: Jul 26, 2007
Posts: 9912
Location: Grand Rapids, MI
Posted: Mon Jan 13, 2014 9:33 pm
-Various fixes for improving general stability
-Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
-Additional fix for the "sound loop" deadlock when running High/Ultra graphics settings
-Added a warning for using Legacy AMD drivers that were out of date
-Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
-Fixed a bug where players' rank icons on the scoreboard would not be updated
-Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
-Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
-Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt)
-Fix for friendly marker not always showing when needed to, resulting in players shooting team members
-Fixed a bug where a M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
-Increased damage by 25% for the Stealth Jet 20mm cannons.
-Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile.
-Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
-Fixed camera glitch when switching weapons while moving in crouch
-Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
-Fix for player spawning under the map when deploying on Lancang Dam
-Fixed flickering in map and minimap on Rogue Transmission and Operation Locker



Joined: Mar 03, 2013
Posts: 2716
Location: Haddon Twp. NJ
Posted: Tue Jan 14, 2014 2:00 am
I'm current.







Joined: Jun 02, 2009
Posts: 80
Location: Blairsville, GA
Posted: Tue Jan 14, 2014 2:02 pm
Nope.

-Fix for friendly marker not always showing when needed to, resulting in players shooting team members

This STILL happens.

Seriously why is this such a hard bug?



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