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Passchedaele - Now with textures

Joined: Jan 08, 2018
Posts: 88
Location: Maryland
Posted: Sun Feb 04, 2018 1:26 am
From the upcoming BF1 Apocalypse DLC:  Passchedaele.  Full gameplay with textures applied:




[Watch On YouTube]


Joined: Jun 10, 2009
Posts: 511
Location: El Paso, Texas
Posted: Sun Feb 04, 2018 7:37 am
love the intro to the vid




Joined: Mar 03, 2013
Posts: 2716
Location: Haddon Twp. NJ
Posted: Mon Feb 05, 2018 2:29 am
Just what Bf1 needs, another open sniper/1 shot kill rifle favored map.







Joined: Jan 08, 2018
Posts: 88
Location: Maryland
Posted: Mon Feb 05, 2018 5:06 am
Nah, not this map.  Unlike some of the Russian and desert maps and those with wide open spaces to cross, this map is made for autos.  The only spot a sniper can pitch a tent is by the Brit spawn, and even then they can only cover a small area along the out-of-bounds side by B.  The map is relatively small, and there is so much cover, smoke, and uneven ground - plus on a hardcore server without all those red dots to look for - the cool dudes and dudettes using iron sight bolts and playing the objective will earn all their kills  Very Happy  Its certainly not CODWW2-ish, but this is the closest thing Dice has made for run-and-gun and preshooting corners.







Last edited by FoxholeWilly on Tue Feb 06, 2018 4:35 am; edited 2 times in total
Joined: Sep 25, 2009
Posts: 2523
Location: Taos Missouri
Posted: Tue Feb 06, 2018 1:30 am
Only if we could just get some support on our server. BK support has been really rare as of late





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