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Suggestion: Ban Nade Launchers

Joined: Jan 21, 2009
Posts: 1027
Location: South Carolina
Posted: Mon Oct 12, 2009 10:26 pm
well too bad there's a new game coming out with betty kind of traps and more issues than a hill of termites to deal with lol




Joined: Jul 26, 2007
Posts: 9893
Location: Grand Rapids, MI
Posted: Mon Oct 12, 2009 10:30 pm
There is all kinds of things I wish was different and we try to make the servers as fun as we can for everyone. We are not a tactical or a realism server we are a polite and friendly server that just so happens to have some rules in our server. I think if we started messing around with the server rules to much we would start to loss some of the people we have attracted to our servers. We are always trying to improve and tweak things but I think this will be one that we will leave alone. One of the things we have tried to encourage people to do is not to fire rocket grenades in the first 30 seconds of a map into the spawn area. This will help prevent people from repeatedly dieing before they can leave the spawn area at the start of the map.

I'm always open to more ideas please feel free to fill our our survey located on the home page or email me at Luke [at] BKops2 [dot] com

GOA.Luke*BK*



Joined: Jun 12, 2009
Posts: 35
Location: Kettering, Ohio
Posted: Mon Oct 12, 2009 10:42 pm
We do have our own server and we try to correct it...but your server is always fun!  (not saying ours isn't)

I threw the score in there because I am an OSU fan and happenned to notice your from Wisconsin.

Its cool, I leave when it gets out of hand.

The only perk that thoroughly irriates me is the toob.  I know most use it strategically but there those few players that don't and spam it.  It just gets old and forces people out of servers.  

I will continue to play either play...Just thought I would strike up the idea.



Joined: Aug 25, 2009
Posts: 709
Location: GEORIGA, USA
Posted: Mon Oct 12, 2009 10:59 pm
Well might as well through in my .02 worth....."just respawn"



Joined: Mar 13, 2009
Posts: 3070
Posted: Mon Oct 12, 2009 11:07 pm
I got bored of informing players of the 'F' key.....
anyone would think there was a limit to how many times you could die lol





Joined: Jul 28, 2007
Posts: 303
Posted: Tue Oct 13, 2009 12:21 am
going to off the wall.  Then we should get rid of deep impact it goes through the walls.   betties since you can't tk with them.   double tap since its is unreal no such thing unless you pull the trigger twice,.ast stand since we all know we wouldn't be pulling out pistols out if we got shot.   Marty since in real life we can't do that.  Well I think I have made my point.  Guys is a game.  Games are meant to be games not real life



Joined: Jun 08, 2009
Posts: 15
Posted: Tue Oct 13, 2009 1:00 am
Exactly epbble.  I almost hate to kill some people because I give them 2 more rockets.  In very limited situations, there is a legitimate use for a rpg.  I guess it just comes down to poor sportsmanship when they shoot them off as fast as they can at whatever they hit.

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