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Corrupt Packet Flow/Losing Key Packets! Help Please!

Joined: Feb 16, 2009
Posts: 1439
Location: Halifax, Nova Scotia, Canada
Posted: Fri Apr 17, 2009 4:05 am
So I can barely make it through a whole map these days without getting kicked for having either "corrupt packet flow" or "losing key packets". Its really starting to [insert something bad here] off. It started about a month and a half ago then it took a break for a few weeks where every thing was fine and dandy. Now its the worse its ever been and I feel like not even bothering to play. There is no real cure and I have tried everything internet related, turning off firewall, restarting router, etc. If anyone could it would be appreciated, thanks.




Joined: Aug 01, 2007
Posts: 375
Posted: Fri Apr 17, 2009 4:45 am
try to update Punkbuster manually by going to www.evenbalance.com and  also add PB to your "allowed" programs on your antivirus/firewall.
also update your computer(windoes update) and all the drivers. if you have a firewall other than windows fw, turn one off and also add PB to the programs allowed to go through





Joined: Mar 07, 2009
Posts: 244
Location: Chicago, IL - USA
Posted: Fri Apr 17, 2009 5:02 am
Aside from what Lion suggests, maybe backup your profiles then do a fresh install of the game.

Joined: Feb 24, 2009
Posts: 1144
Location: Chicagoland
Posted: Fri Apr 17, 2009 12:48 pm
There is a maxpacket command listed on the call of duty pc forum. You might check there. I'll see if I can find it in my config when I get a chance








Joined: Jul 26, 2007
Posts: 9890
Location: Grand Rapids, MI
Posted: Fri Apr 17, 2009 1:09 pm
Are you playing the game by WIFI? or is there WIFI off your internet connection? If so try turning that off someone may be using bittorrent well you are playing.

GOA.Luke*BK*



Joined: Feb 16, 2009
Posts: 1439
Location: Halifax, Nova Scotia, Canada
Posted: Fri Apr 17, 2009 1:23 pm
Yea it has WiFi comming off it for my laptop, and come to think about it I usually only get these errors when I heavily download albums and old movies using bittorrent. Hmm ill try stopping that stuff.




Joined: Feb 24, 2009
Posts: 1144
Location: Chicagoland
Posted: Fri Apr 17, 2009 5:53 pm
I use a wireless router as well. I think Trearch was the author of this fix. Anyways got it off the callofduty forum back when I first went online.
Change this setting in your config_mp
cl_maxppf "2"
Change the value to 2 as shown. Fixed my corrupt packet errors. It's something to do with how your router sends the packets. Doesn't slow up the game at all. When the value is higher the packets get discombobulated.
After loo;ing it up it's for server authentication errors but I think it helps corrupt packets as well. Here is blurb from cod site:

"Simply setting the rate at which the game browser tries to populate all the
server info seems to help the issue. The unfortunate side-effect is a slower
performing browser. But at least you won't hit a road block. We are looking
into a better solution for 1.2 that won't cause a decrease in server browser
performance.
Setting cl_maxppf to 1 or 2 will help mitigate the load on the router, and
appears to be solving the problem temporarily while we test internally. So
you can try this out yourself by following the below instructions.
Note: if you already refreshed your browser, restart your game before trying
this.
1] Enable the console from "Multiplayer Options"
2] From the main menu, drop down the console by pressing the Tilde key (~)
3] Type: cl_maxppf [1 or 2] (then press Enter to execute the command)"

Or paste to end of shortcut properties

Try it it might help








Joined: Jul 12, 2007
Posts: 13655
Posted: Fri Apr 17, 2009 6:54 pm
as a long shot you router may be on its way out, i know that when my router started to go it got a slow internet connection because the router could not proccess the information faster enough or it was making the data corrupt but i would try a friends router first



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