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Hawken - War is a Machine Beta

Joined: Apr 22, 2012
Posts: 247
Location: Ontario, Canada
Posted: Wed Sep 05, 2012 9:37 pm
Closed Beta you can sign up for to try out.

It's like Mech Warriors.

Can you please click my referral link to sign up if you don't mind >>> http://www.playhawken.com/index.php?ref=30B8B65A

Otherwise you can just go to the main page to sign up ---  http://www.playhawken.com/

Here's the trailer




[Watch On YouTube]


Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
Posted: Wed Sep 05, 2012 9:58 pm
Hm i may give that a go.

Though the combination of tight FOV and a shaky camera makes for some headache-inducing gameplay...


-- Of all the soles I've ever tasted, his had the most   ....cumin. --
Joined: Jul 07, 2010
Posts: 3247
Location: Wisconsin
Posted: Thu Sep 06, 2012 12:16 am
I signed up HooRah




Joined: Sep 25, 2009
Posts: 2523
Location: Taos Missouri
Posted: Thu Sep 06, 2012 12:50 am
I am sign up also





Joined: Apr 25, 2012
Posts: 115
Posted: Thu Sep 06, 2012 3:43 am
I signed up  Wink



Joined: Apr 03, 2010
Posts: 2971
Location: Loveland, Colorado
Posted: Thu Sep 06, 2012 1:38 pm
Sorry I would love to sign up on your referral list, but I signed up for the beta almost a year ago.  I cant wait for the release.






Joined: Dec 07, 2009
Posts: 388
Location: Hadley,Ma
Posted: Thu Sep 06, 2012 7:18 pm
I signed up, heres my link if others need it.

http://www.playhawken.com/index.php?ref=11B7F26C




Joined: Apr 03, 2010
Posts: 2971
Location: Loveland, Colorado
Posted: Thu Sep 06, 2012 8:28 pm
Since we are all sharing.  I signed up for this in Feb of this year.  Here is my link.  :LOL:

http://playhawken.com/?ref=xb00k8l5






Joined: Dec 07, 2009
Posts: 388
Location: Hadley,Ma
Posted: Thu Sep 20, 2012 3:20 pm
Did anyone else get a email from them to re sign up on a new forum site?




Joined: Dec 07, 2009
Posts: 388
Location: Hadley,Ma
Posted: Fri Sep 28, 2012 3:55 am
Ok I got this in my mail and downloading as I type this any one else or am I the only one?

Attention, test pilot!

We'd like to invite you to join HAWKEN's second alpha test. Alpha
2 is an opportunity for you to sample the game before launch but
more importantly it's a chance for us to learn from your experiences
and make the game that much better as a result of them. Please note
that Alpha 2 is under a strict non-disclosure agreement (NDA) that
must be adhered to at all times.

Ready to get started? Click below to download HAWKEN and begin
testing!




Joined: Dec 07, 2009
Posts: 388
Location: Hadley,Ma
Posted: Sat Sep 29, 2012 4:49 am
I geuss I am or nobody is reading this




Joined: Jul 07, 2010
Posts: 3247
Location: Wisconsin
Posted: Sat Sep 29, 2012 3:11 pm
Im playing it now and its cool




Joined: Dec 07, 2009
Posts: 388
Location: Hadley,Ma
Posted: Sat Sep 29, 2012 5:47 pm
any troubles Johnny in finding a game? I keep getting a shipping error and then connection lost once I am in looking for a game.




Joined: Jul 07, 2010
Posts: 3247
Location: Wisconsin
Posted: Sat Sep 29, 2012 6:19 pm
No none at all




Joined: May 31, 2011
Posts: 2631
Location: Fort McMurray, AB
Posted: Sat Sep 29, 2012 7:38 pm
I was able to get access by using the redeem code "AlphaDog", of which they released 10,000 slots for.

Apparently the game has full multi-monitor support, but I'll believe it when I see it. Too many games has claimed such, only to find that the game will recognise the triple-wide resolution, and nothing more; no HUD scaling/stretched menus/gameplay/improper/FOV etc.

Well well.. Improper support. It's just an Alpha, so I'll have to sit back and see if they fix it.

But it looks like fun, although I only played it for about 2 minutes.

If any other multi-monitor users are interested: The game detects and uses the resolution (6056x1200) fine, but the cockpit and world FOV uses teh X axis for reference, so your view is zoomed in to an unusable degree. I poked around the .ini files in \MyGames\Hawken\HawkenGame\Config\ and found that opening HawkenEngine.ini and changing the line "AspectRatioAxisConstraint=AspectRatio_MaintainXFOV" to "AspectRatioAxisConstraint=AspectRatio_MaintainYFOV" fixed the external world view, but the cockpit view remains untouched and unusable. So close, yet so far. Clearly, the engine is capable of this being eventually fixed.

FYI you can change the world FOV by altering the line "FOVAngle=90.000000" to a higher value. Though I find the default to be perfect for single monitor, and with a properly image to multi-monitor, good for ultra-wide resolutions.


-- Of all the soles I've ever tasted, his had the most   ....cumin. --
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